If you’re interested in hearing what I’m up to regularly, here’s your chance to sign up.

Author Archive

More Three Parts Dead Reviews!

I’ve been out of town this weekend, attending a wonderful wedding, but let me check in briefly to report a few excellent reviews for Three Parts Dead!

  • All Things UF – “THE GIRL WITH A DRAGON TATTOO meets THE HUNDRED THOUSAND KINGDOMS, THREE PARTS DEAD is the perfect mixture of character, mystery, and world building. Gladstone deftly interweaves a dazzling, intricate world with a passionate, magical plot that had my heart afire for Kos Everburning and his long lost love.”  A five bat review!  Five whole bats!  I do not believe it is possible to have more bats than this.
  • SFRevu – “A tour de force…. Gladstone successfully combines fantasy, a legal thriller, and diverse, complex characters in a wonderful story. His world building provides a nice change from the usual urban fantasies.”  Aw shucks.
  • Watchamacallit Reviews – “The first thing I have to say about this book is wow.”  Cool!

More soon—and I promise that sometime in the next week or two I’ll progress from hurried status updates to more complex, complete thoughts.  Right now life’s moving quickly, which is wonderful, but I can barely keep up with my daily word count.  Not that I’m complaining.  Life’s awesome.

First Three Parts Dead Signing: Done! Second Three Parts Dead Signing: Tonight!

Last night was the first signing for Three Parts Dead!  We had a wonderful crowd at the Harvard Book Store, despite the drizzle.  If you’re in the area, but missed the event, you’re in luck!  We have a signing tonight at 7:30 at Pandemonium Books & Games!  My friend Aaron came last night, brought his photographer’s kit, and snapped some excellent shots:

Some great questions asked.  How did questions of systemic trust figure into my portrayal of the gods?  Will we ever see the God Wars?  What other narrative forms (other than noir, which is being done a decent amount now) could be crossed over with fantasy to good effect?  (Still pondering that one!  I tried to write a fantasy rom-com once but people started stabbing each other.  Maybe for another day.)

More blog tour madness ensues:

  • I wrote a post called Freedom to Name for World in the Satin Bag, about how the world’s fantastical, and the literature we use to represent it should also be comfortable with the fantastic.
  • I finally stopped lurking on reddit and commented on an r/fantasy posting of Alyssa Rosenberg’s awesome review; a cool discussion ensued, people were very welcoming, and the post stayed at the top of r/fantasy the entire day.  Pretty cool!  During the conversation I realized that I need to learn more about how ebook rights work…
  • I picked up some amazing laser-burned bookmarks for Three Parts Dead.  More about these soon!

That’s it for the moment.  I have to get some more writing done before my event tonight.  Have a great day.

Three Parts Dead In Stores Now!

Today my morning walk passed by a bookstore; I peeked in, and what did I see but my book, sandwiched between William Gibson and Terry Goodkind.

Way to go, little book.

I’m on Day 2 of a rocking blog and media tour.  Would you like to know more?

  • Alyssa Rosenberg of ThinkProgress posted an incredible review of Three Parts Dead: “That question of what is strange, and what is possible, and at what point we suspend logic and skepticism and take off into belief is at the heart of Three Parts Dead. It’s a luminous, wonderful book. And I hope that if I’m lucky, for a future birthday, Max will take me back to Alt Coulumb.
  • I wrote at Fade into Fantasy about why magic would be big business, and how you get from wizard schools to cube farms.
  • I don’t always write about writing (in fact I rarely write about writing), but when the redoubtable David Coe asked me for something on that theme, I couldn’t resist.  Check out some thoughts on writing, silence, and pacing that I contributed to his site.
  • I’m the featured author for October over on Drey’s Library.  Drey has posted an excellent interview with me, in which I deny all rumors that I am a nanocloud located in the Kuiper Belt, and explain why you should look both ways before crossing the street, even in an ancient temple.  Drey’s also giving away a few copies of the book; her event will run through the end of October.
  • On the subject of giveaways, Layers of Thought should have one live today.  I’ll post the link when that hits the airwaves.

And that’s all for now, folks!  I have to stop writing in my browser and start writing fiction.  Rock on.

 

Three Parts Dead Release!

Three Parts Dead is now in the wild.  Off to school.  I know that at least one person read it on the way to work this morning—because he texted me to tell me so.  The next few weeks will be a haze of travel, signings, and promotion.  For the moment, I’m trying to remember to breathe.

If you’re waiting patiently for the mailman, or staring at your Kindle waiting for a download, consider the following short reads:

And if you haven’t bought the book yet, what’s keeping you?  Buy it from your local store, or from any of these fine retailers: (Amazon.comBarnes & NobleBooksamillionIndieBoundPowells).

More to come throughout the day!

A Reaction to the Three Parts Dead Cover

From my wife’s coworker, Fred: “Your husband’s book looks awesome… and sort of creepy in a why are gods dying/ what is the woman on the cover doing with a knife / why is her arm blue / does she stab gods to death with a kitchen knife?/ and did that make her arm blue/ are gods’ blood blue sort of way.”

The cover’s work is done!

An Essay and a Three Parts Dead Review

Five more days to release!  Soon the BLOG TOUR OF MAJESTY AND TERROR begins, not to mention the *actual* tour.  Yesterday I published an article on Flames Rising about worldbuilding, fear, and familiarity, which might interest some of y’all:

Familiarity is a key to fear, and to more than fear. A reader’s familiarity gives her strong expectations that can be subverted and manipulated to provoke fear, fury, or passion. A reader entering an unfamiliar setting doesn’t know what to expect; she views the new situation as an adventure, a curiosity. It’s hard to punch someone so distant in the gut.

 Three Parts Dead has received an excellent review from Geek Speak Magazine.  I’ll be posting an excerpt on the review page, but Geek Speak deserves your eyeballs.

Six Days Until Three Parts Dead!

Three Parts Dead goes live on October 2!  At least one pre-orderer has already received it from his bookstore.  Those of you who pre-ordered from brick and mortar stores might well have a surprise in the next couple days.

As for me, I’m feeling the good version of this Johnny Cash song:

I’m incredibly excited, which presents new challenges to focus.  Jazz helps.  Coffee doesn’t, but when have you known  a writer willing to give up coffee?  For non-religious reasons, I mean.

(Interesting note: there’s a word in Chinese for giving something as part of a religious or personal vow – jie4.  This is a good verb to know if you’re a vegetarian traveling on the mainland–a phrase like “I don’t eat meat” wo3 bu4 chi1 rou4 doesn’t carry the same weight, or hasn’t in my experience, partly because sometimes people don’t think the word rou4 includes less obviously meaty substances like chicken stock, and partly because the sentence “I don’t eat meat” doesn’t carry a weight of finality.  You could just mean “I won’t eat meat on this occasion.”  The vow tells people you mean business. [Apologies for the pinyin – I need to fix wordpress to support chinese characters again.])

But anyway.  There’s still time to pre-order the book, and to get the word out.  And if you’re in the Boston area, and can make it, I’d love to see you at one of my two signings next week: at Harvard Book Store on October 3, and Pandemonium on October 4.  For more information, and links, see the events page.

Come See Me at New York Comic Con!

Since the website’s already updated, I finally feel comfortable announcing the news: I’ll be speaking at New York Comic Con!  I’m delivering a panel on Friday, a panel on Saturday, and signing books.  Here are the juicy juicy details!

In Panel 1, CHARACTERS: HARD CORE VS. BADASS, I will break at least two of the rules of Fight Club, and talk about characters’ strengths, challenges, and the disparity between them.  This one is all me, no backup, no other panelists, no moderator.  Fear for your lives.

Date: Friday, October 12
11:00 am – 11:45 am

Location: Unbound Stage

Speaker: Max Gladstone

Description:
What makes one character Hardcore and another Badass? Is there really a difference? Novelist Max Gladstone breaks it down by dissecting some of the greatest heroes and villains from books, gaming, comics, film and television, revealing the unique alchemy of each one and what every writer needs to think about in order to create truly unforgettable characters.

And Panel 2, HOCUS POCUS: MAGIC & MONSTERS IN SCIENCE FICTION AND FANTASY, in which I share the stage with some seriously terrifying people, talking about the seriously terrifying powers, and phenomena that fill our work, and from which we all expect (foolishly, I think) to be allowed to leave unaccompanied by nice men in white coats:

Date: Saturday, October 13
1:30 pm – 2:30 pm

Location: 1A08

Speakers: Andrea Cremer , Beth Revis , Cecil Castellucci , Jacqueline Carey , Jocelynn Drake , Kim Harrison , Max Gladstone , Richard Kadrey , Victoria Schwab

Description:
Science-Fiction and Fantasy authors discuss the costs and consequences of “magic” in their novels. Moderator Beth Revis will have authors Andrea Cremer, Jacqueline Carey, Jocelynn Drake, Kim Harrison, Max Gladstone, Cecil Castellucci, Victoria Schwab and Richard Kadrey dishing about the scary, hairy and dangerous creatures that lurk in the worlds they have created. Moderated by Beth Revis.

And of course: BOOK SIGNINGS (signings inings nings ings ngs gs s…):

Max Gladstone: Saturday, 2:45-3:45pm. Autographing tables 2,3, and 4

Presumably I’ll be at one of those three tables, unless the Javits Center has some creepy co-location magic of which I’m unaware.

If you’re in NYC and want to brave the wilds of Javits, come see me!  Hear me!  Rock out!

Hobbitses

I’m really excited for the Hobbit movies, but I was a little worried by the first preview.  The Hobbit my parents read me (and it was one of the first books I remember being read) was scary, and compelling, and adventurous, but also funny!  This is the book of “Break the cups and crack the plates / that’s what Bilbo Baggins hates” and “Down down to Goblin Town” and trolls arguing with one another until the sun comes up and they’re all turned to stone.  Wit and whimsy are called for, and while the Lord of the Rings films don’t take themselves nearly as seriously as the books do, they tack toward dignity and composure.  Trying to imagine The Hobbit with the same hauntingly vast landscape and the beautiful, impersonal majesty of score and camerawork, I felt something would be lost.  The Hobbit has the same beauty and age as Lord of the Rings, but presented through a much more personal (and maybe less inherently tragic?  Need to think about that one…) lens.

I’m relieved to see, though, that Peter Jackson and company understand that the movies need to be funny!

All the talk in the trailer of Darkness and Bravery and Adventures is well and good, but the humor here, gimme as it is, has me excited for six more hours of Jackson & co.’s Middle Earth. And I love the thought of Gandalf getting in on the Dwarves’ betting circle.

(video via ToplessRobot)

Cheating

Working with my friend the artist Melody Lu on Not-So-Seekret Project has been a fascinating lesson in the ways different storytellers cheat.  Most often I’m the one caught out, with exchanges like:

Mel: How many bandits are there in this camp?

Max: Some?

Mel: Can we get any more precise than that?  A hundred?  Twelve?

Max: More than zero?

Different details are important in different media–which allows different artists to cheat differently.

Prose tends to follow characters, with a few exceptions, like the barn scene in Of Mice and Men.  Anything that doesn’t directly affect a character can be fudged.   How many people are there in Union Square in Manhattan?  A writer doesn’t need to know, most of the time–since most of the time she wants to evoke her protagonist’s sense of the crowd, or of  empty space.  A visual artist has to know exactly, because she has to create every one.  (Unless she wants to blur them in the background, another kind of cheat…)  But the artist doesn’t need to know how Union Square sounds, or smells, or what the air tastes like, while a  writer who tries to convey the scene without that information will find her creation sterile.

The artist can help herself by thinking about smells and tastes, of course, just like it can help if the writer knows precisely how many courtiers are in the throne room when the King and Ambassador meet for the first time.  The more you know, the more freedom that knowledge gives you to play–if you want to play good jazz, you should probably learn about harmonics and cycles of fifths.  And some artists  spend their lives trying to evoke a taste with paint and pencil, so there’s that.

Cheating also invites a kind of freedom, though, by opening avenues of surprise within a work for the artist herself.  When I say the writer has cheated, I really mean there are some decisions she hasn’t made yet–decisions that can be made later, or even better, decisions that make themselves.  Oh!  There was another guard, hidden behind the tapestry!  Or maybe the engineer is actually infected with a nano-virus.  What if the king’s bedroom was actually connected to the duchess’s, only nobody knew?  Decisions not yet made are opportunities to expand the world of the story.

At the moment I’m only thinking of prose and visual art, because those two media happen to hover at the top of my mind.  But I wonder if and how cheating happens in other forms of creativity–what decisions are left unmade, either accidentally, or out of a need to leave room for expansion?  Does this kind of thing happen even in massive (and carefully planned) projects, like building an application or shooting a movie?  What would it even look like (sound like) in music?